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Info | |
Faction: | Liberation Front |
Properties | |
Type | Light |
Passive ability | Judgment
Scales of Justice |
Active ability | Tactical Recon
EMP Grenade |
Company Points | 200 |
Can Attack Air Units | Yes |
RPS Great | Aircraft |
RPS Good | Light |
Stats | |
Health | 16,000 |
Damage | 400 |
Resistance | 0% |
Speed | 150 |
Range | 500 |
Vision | 1,200 |
Offensive Cap. | 140 |
Defensive Cap. | 60 |
Crit. Damage | 50% |
Background[]
As a Dallas judge, Raymond Waller has always had an idealized view of the law. Waller refused to accept the collapse of the judicial system as the Order rose to power and seized control of Dallas. As lawlessness and rioting erupted on the streets in the Great Crisis' early days, Waller barricaded the Courthouse, organized and defended town-hall meetings while overseeing food distribution to the remaining law-abiding citizens. Soon, nearby bands of marauders besieged the courthouse, anxious to liberate the food and supplies inside. The Order refused to provide aid to Judge Walker's group because they had not pledged to them his loyalty. The marauders broke through the courthouse's defenses and burned it to the ground along with the 200 or more citizens seeking refuge inside. Judge Raymond was forced to watch the courthouse burn to the ground as a battle broke out between the marauders and the Liberation Front. Soon after, he joined the Liberation Front in an effort to bring law to the lawless and protect the innocent. Waller was promoted quickly through the ranks of the Liberation Front based on his strong ethics and adherence to military structure.
Abilities[]
Passive[]
Scales of Justice[]
The Judge lower the cost of all Light vehicles in its company by 15%.
Judgment[]
The Judge increases the damage done by his allies by 25% to enemies that are below 40% health and within range of his aura.
Active[]
Tactical Recon[]
Tactical Recon deploys a small tactical observer. It provides vision, stealth detection, and offensive influence. It duration is 120 seconds with a 180 second cooldown.
EMP Grenade[]
EMP Grenade stuns enemies for 3 seconds. It has a 90 second cooldown.