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Titan
Titan
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Info
Faction: Liberation Front
Class: Spartan
Properties
Type: Heavy
Ability: Explosive Shot
Company Points: MK I - 200

MK II - 220

MK III - 260

Very good against: Heavy
Good against: Light
Stats
Health: MK I - 17,700

MK II - 21,140

MK III - 22,910

Damage: MK I - 850

MK II - 1,020

MK III - 1,105

Resistance: MK I - 50%

MK II - 50%

MK III - 55%

Speed: 110
Range: 400
Vision: 600
Offensive Cap. Rate: 130
Defensive Cap. Rate: 70
Crit. Chance: 1%
Crit. Damage: MK I - 1,275

MK II - 1,530

MK III - 1,657

Explosive Shot

Damage:

MK I - 4,500

MK II - 4,500

MK III - 6750

Cooldown:

60 seconds

Effect:

MK III - Slows target by 30% for 15 seconds

DescriptionEdit

Armed with massive quad-cannons, an enhanced engine and protected by armor comprised of depleted uranium, the Titan is a true force on the battlefield. Because of the expense involved in its creation, only a limited number of Titans can be deployed at any one time. In any Spartan offensive, the Titan is the spearhead.

AbilitiesEdit

Explosive ShotEdit

MK I - Fires an explosive round that deals 4500 damage to the targeted enemy.

MK II - Fires an explosive round that deals 4500 damage to the targeted enemy.

MK III - Fires an explosive round that deals 6750 damage to the targeted enemy and slows them by 30% for 15 seconds.

Combat StrategiesEdit

Solo TitanEdit

Highly effective at pushing ground units and taking Capture Points. Favorable against Enemy Heavy Units, Light Units, and Structures. Weak against enemy Air Units.


Titan/CollossusEdit

Highly effective at defending Capture Points and holding off enemies. Favorable against Enemy Heavy Units, Light Units, and Infantry. Weak against enemy Air Units.


Titan/GuardianEdit

Highly effective in a variety of situations. Favorable against any non solo-unit Company. Weak against any solo-unit Company.

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